My Life Is an RPG

Lydia and I have been playing Castle Crashers lately on the XBOX 360. When you gain a level, you can place points in your Strength, Magic, Defense, or Agility. So you can only build certain abilities at a time. Which means you are required to not build other abilities. So you can be a jack of all trades, or be especially good at one or two things. And when it goes to the screen where you have to allocate these points, I’m never very sure what I really want to do.

And that’s pretty much the story of my life.

But then there’s the subject of quests… many RPGs (not Castle Crashers) let you pursue quests, that may or may not have to do with “beating the game”. Many are strictly optional. This is how it works: you talk to a townsperson, or find a note, or get summoned by the princess, and you’re commissioned a quest. The quest description shows up in your log book, and when you complete the quest it deletes it from your log book.

So, my life has a log book, and the list of quests is really really long. Which quest should I pursue?

I think that Life has most often offered me this answer: There are a lot of good choices. So just hurry up and start one.

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